To keep the length manageable, and it's going to be something I'm going to do with most Lore of Hearthstone segments, I'm putting the non-legendary cards and the adventure mode bosses after a break. Back to the lore! This was actually done all the way back in late May, but I ended up pulling down the article when I realized that I'll have a lot more to talk when the adventure mode comes out. I'm a weird dude that doesn't really care about the tournament and meta stuff in TCG's, I guess, and just want to have dumb fun. Standard just feels sort of stale, and Wild's lost some of its splendor once I reach the higher ranks, y'know? There's always the single-player modes, and I really do like that they're at least doing their best to try and make it more story-oriented. Welcome to a pretty late Lore of Hearthstone segment! I've not been super-duper excited about Hearthstone in the past couple of expansions, although I have been doing daily quests and playing through the revamped arena a fair bit.